DEVELOPMENT BLOG :WEEK 12 FINAL MAJOR PROJECT.
PROGRESS MADE THIS WEEK.
This week l tackled my task three and l wrote about the behaviours animation of all my blocks.l took screenshots of the behaviours of my walking and running animation and l wrote about the process of me creating the drawings of the sprites walking and running on piskel as well as adding screenshoots .l also wrote about the development of all my game sprites from what l intially created to the images of my final game sprite.
l also wrote about how l created the lava sprite and how i ended up just downloading it of a free sprite image to uploading to my flowlab then adding it to my games user interface and having to resize it mutiple to fit perfectly on the games user interface .
l also wrote about how l appointed the firemans health and damage behaviour and the font l chose along side with images of the scrreenshoots.
l also had to created a winning scenerio as well as the menu section where the start and pause button has to be clickable as well as appointing behaviours .
l also took a screen recording of the game being played , the menu with the start and the pause button working and the winning scenerio.Then l editted the video on clipcham where l added a fire truck siren sound as well as a mouce click sound .
ANYTHING I FOUND HARD
l struggled with editing the video and having to add text that explains the games behaviours but after watching youtube videos oh how to add text on clipchamp l figured out that they is a text panel that offers different texts .
PLANS FOR NEXT WEEK.
l plan on writing my task four evaluation.
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